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| Master Chief vs Colonel Quaritch | |
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| Tweet Topic Started: Nov 2 2014, 05:32 PM (623 Views) | |
| lazerbem | Nov 2 2014, 05:32 PM Post #1 |
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The Chief is in his armor, but has no guns or Cortana. Quaritch has his AMP Suit, and has exchanged the glass of the cockpit for unbreakable but clear metal. Quaritch has the knife, but nothing else. Who wins? I am inclined to say that Quaritch has greater strength(he held off the Thanator, which weighs in excess of 6 tons) but is nowhere near as fast |
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| + Pyrus | Nov 2 2014, 05:37 PM Post #2 |
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I'd give it to the Chief. He's far too fast and intelligent for Quaritch, in my opinion. He'd figure something out. I don't think Quaritch would be able to land an effective hit on him, at least not with his knife. |
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| lazerbem | Nov 2 2014, 06:15 PM Post #3 |
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Maybe so, but I don't see it being an easy fight. Chief has had trouble with Brutes, which are three tonners |
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| + Pyrus | Nov 2 2014, 06:21 PM Post #4 |
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I think Brutes are also a lot more agile and mobile than Quaritch would be here, though obviously they're not Olympic sprinters or anything. |
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| lazerbem | Nov 2 2014, 06:47 PM Post #5 |
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But I doubt they have as much skill or intelligence, being, well, Brutes |
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| Daemon Keido | Nov 3 2014, 10:35 PM Post #6 |
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It is a brutal cunning that the Brutes have, but the thing is that Chief only had trouble with Brutes on his first meeting with them. Same goes for when he first met the Hunters. Once he has met an enemy, he quickly learns how to kill them efficiently. Besides, in this fight with Quaritch, All Chief needs to do to win is immobilize the AMP suit. Which is easy when you factor in that Chief is no less than 5 times faster in reaction speed, three times stronger in raw force out of the suit (which is further amplified by a factor of five while inside his suit), and can run faster than any recorded Olympic Athlete in history by far. Once he takes out the AMP suit actuators, the suit is nothing more than a giant immobile bunker that Chief can literally rip chunks off of at his leisure. At that point, I am pretty sure the only thing the good Colonel has to protect himself is a combat knife and maybe a side-arm, neither of which pose any sort of threat to Chief in his suit. Edited by Daemon Keido, Nov 3 2014, 10:53 PM.
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| lazerbem | Nov 3 2014, 11:14 PM Post #7 |
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I don't think the strength edge means much. The Thanator puts the Chief's strength to absolute shame, and the AMP could hold it off with one arm. That being said, yeah, I think Chief wins due to speed. If he gets grabbed, he's doomed, but it's unlikely to happen |
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| Daemon Keido | Nov 3 2014, 11:33 PM Post #8 |
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Even if he gets grabbed, it isn't neccessarily doom for Chief. He has shown the ability to upend a Scorpion Tank with little to no effort, whose weight is no lighter than 66 metric tons. Surely his physical strength inside a MJOLNIR suit is greater than the hydraulic and/or pneumatic pressure that the AMP arms can generate? It doesn't seem feasible to be otherwise seeing how lumbering the machine actually is. Weight is one factor but an inefficient mobility system is just as much a factor. I think the only way Quaritch has a chance is in getting a lucky blow with the knife, if only due to its massive size. But even then, he'd need a full vertical drop slash/stab for it to be effective on Chief's suit if we factor in the suit's physical durability and the energy shields it contains. |
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| lazerbem | Nov 4 2014, 12:12 AM Post #9 |
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The Scorpion feat is gameplay purposes, even the ODSTs can flip them. Chief is written as a 1 tonner, perhaps 3 tonner in combat, explained in this analysis
And the AMP is supposedly a lot more agile than it looks, but the air and gravity on Pandora was not kind on the very fine tuned instruments that are needed for that. That being said, it's also supposedly easy to trip with something like a cable stretched in between two objects. Again, the AMP suit was pushing giant palletes of cargo with no trouble and suspending 6 tons of pissed off Thanator with no trouble. I stand by Quaritch kill Chief if he catches him, but it being unlikely for him to grab him. Has Chief been tagged by Hunters? If so, I think Quaritch can tag him, given how Hunters aren't noted to have great agility |
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| Daemon Keido | Nov 4 2014, 12:41 AM Post #10 |
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The AMP suits looks more like it was designed with industrial work in mind over actual military use. Generally speaking, industrial tech similar in scope to a military equivalent is generally a wee bit stronger but at the cost of speed and efficiency. If an AMP suit gets into a lockup with a MJOLNIR suit straight up, that AMP suit will probably be able to push the MJOLNIR suit down. However, the MJOLNIR suit is far more agile and can with the proper leverage neutralise what strength advantage the AMP suit has by directly assaulting the unprotected servos and actuator motors that decorate the limbs of the AMP suit. I simply don't see a MJOLNIR suit equipped Spartan being crushed by an AMP suit purely because those weakness are exploitable and that a Spartan is designed to strike at weak points on reflex. |
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| lazerbem | Nov 4 2014, 01:20 AM Post #11 |
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The AMPs are apparently supposed to emulate anything an infantry man can do, so they are both industrial and military. And the AMP Suit is a ton bigger than a Spartan though, it's about 13 feet. It's hands could encompass the whole of John's waist. If it grabs him, the size edge pretty much prevents him from doing anything, as he won't be able to clamber onto him. Again though, this is assuming he can tag John Interestingly enough, the knife can probably pierce the armor with little issue. It's made of the same material, if I'm not mistaken, a "self sharpening diamond hard ceramic". Could be wrong. Again, I think John's speed is the key |
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| Daemon Keido | Nov 4 2014, 01:27 AM Post #12 |
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We are definitely in agreement here. Does the AMP require joystick controls or does it tap into the user's nervous systems to keep gyros and parts moving in line with the pilots requirements? This could factor into the suit's reaction time if it has a more dynamic style of control. Not neccessarily enough to counter Chief's speed, but perhaps enough to tax it. |
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| lazerbem | Nov 4 2014, 01:31 AM Post #13 |
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It's connected via gloves and pedals(think the power glove). Quaritch gave a little gun show and it was synched up perfectly with his arm movements. Also, upon some rewatching, the AMP Suits are more agile than I thought. They were able to slide down ropes and land on the ground safely from a decent height. This probably speaks towards their gyroscopics more so, but it's an interesting detail that while they're a lot slower than Chief, they're also faster than they look |
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| Daemon Keido | Nov 4 2014, 01:37 AM Post #14 |
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I guess then the question we have to ask is boiled down to one simple one: Is there any aggressive action that Quaritch could take that would not immediately be countered by Chief due to Chief reacting far faster than Quaritch? And if there is, what are the fair chances of that action being the winning blow in this match-up? |
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| lazerbem | Nov 4 2014, 01:40 AM Post #15 |
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Does Chief get caught off-guard by new enemies? If so, Quaritch landing a lucky stab in the right place is all it would take to really make things go downhill, if Chief thinks that the AMP is as slow as it looks If he doesn't underestimate the suit, barring mistakes like tripping on a rock or something, he should take a victory, albeit fighting carefully. |
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